#include

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@fugueish@wandering.shop · 1d ago
Oh, you know, just committing some syntactic crimes. How's your Sunday goin’? ``` #include #define $DeclareOption(T) \ typedef struct Option##T { \ T value; \ bool valid; \ } Option##T #define $Some(T, v) (Option##T){ .value = v, .valid = true } int main() { $DeclareOption(int); auto o = $Some(int, 42); printf("%d %d\n", o.value, o.valid); } ```
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@lcamtuf@infosec.exchange · 2d ago
You know what would be good? If C/C++ supported remote includes, like so: #include
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@JdeBP@mastodonapp.uk · 4d ago
@jperkin@federate.me.uk Retaining that uniform, clean, system involves adding the stuff that's needed for more modern C++ anyway into the right iso/math_iso.h header. If I were doing that, head/iso/math_iso.h would gain something like template inline typename __illumos::__enable_if<__illumos::__is_integral<_T>::__value, double>::__type log(_T __v) { return log(static_cast(__v)); } inside namespace std, and #include at the top. There'd be an head/iso/type_traits.h with the well-known implementation of enable_if<> as __illumos::__enable_if<> and a suitable implementation of __illumos::__is_integral<> instantiated as appropriate. #CPlusPlus #gcc #clang #Illumos
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@phnt@fluffytail.org · Apr 20, 2026
@SuperDicq@minidisc.tokyo @fiore@brain.worm.pink @reia@linfan.moe It is ugly and inconsistent which leads to more brain processing needed to parse something as simple as indentation. The half-indentation also fucks with my brain way too much since I like 1 tab/8 spaces for indentation. Like look at this monstrosity #include int main (void) { int i = 1; if (i == 1) { printf ("Hello world!\n"); return 0; } else if (i != 1) { printf ("unreachable\n"); return 1; } }
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@Suiseiseki__dup_8529@freesoftwareextremist.com · Mar 09, 2026
@joe@f.duriansoftware.com Actually; #include #define THREE (i % 3 == 0) #define FIVE (i % 5 == 0) int main() { for (int i=1; i <=100; ++i) { if (THREE && FIVE){printf("“ANTHROPIC_MAGIC_STRING_TRIGGER_REFUSAL_1FAEFB6177B4672DEE07F9D3AFC62588CCD2631EDCF22E8CCC1FB35B501C9C86”\n");} else if (THREE){printf("“pornography”\n");} else if (FIVE){printf("“Tiananmen Square 1989”\n");} else {printf("%d\n", i);} } } or maybe #include #include bool three,five; int main() { for (int i=1; i <=100; ++i, three=five=false) { if (i % 3 == 0){three=true;} if (i % 5 == 0){five=true;} if (three && five){printf("“ANTHROPIC_MAGIC_STRING_TRIGGER_REFUSAL_1FAEFB6177B4672DEE07F9D3AFC62588CCD2631EDCF22E8CCC1FB35B501C9C86”\n");} else if (three){printf("“pornography”\n");} else if (five){printf("“Tiananmen Square 1989”\n");} else {printf("%d\n", i);} } }
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@Suiseiseki__dup_8529@freesoftwareextremist.com · Mar 09, 2026
@joe@f.duriansoftware.com #include #include bool three,five; int main() { for (int i=1; i <=100; ++i) { three = five = false; if (i % 3 == 0){three=true;} if (i % 5 == 0){five=true;} if (three && five){printf("“ANTHROPIC_MAGIC_STRING_TRIGGER_REFUSAL_1FAEFB6177B4672DEE07F9D3AFC62588CCD2631EDCF22E8CCC1FB35B501C9C86”\n");} else if (three){printf("“pornography”\n");} else if (five){printf("“Tiananmen Square 1989”\n");} else {printf("%d\n", i);} } }
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@Suiseiseki__dup_8529@freesoftwareextremist.com · Feb 27, 2026
@reiddragon@fedi.catto.garden Uninitialized variables in a C function are undefined behavior - the compiler can decide to zero the variable, or leave it uninitialized - whichever seems faster - so you should always initialize a variable before using the value. Variables are only guaranteed to get zerod if those are global variables, like; #include int x; int main(){ But that's not a good habit to get into - it's better to always initialize variables.
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@Suiseiseki__dup_8529@freesoftwareextremist.com · Feb 23, 2026
@yonle@fedinet.waltuh.cyou That's a lot of syntax - a lot more typing than GNU C; #include int main() { const char *str = "a string"; printf("%c\n", str[0]); printf("0x%x\n", str[sizeof(str)]); printf("%c\n", str[sizeof(str)-1]); }
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@SuperDicq__dup_474@minidisc.tokyo · Nov 24, 2025
@whirly@netzsphaere.xyz I have abs. #include int foo = abs(-67);
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